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Holy Jared

 

 

 

Soothing Sands
Player ID: 188260
~Register to the game as an adept of this player~
Regeneration : 2
Energetic immunity : 79
Trade sense : -26
Briskness : 64
Initiative : 19
Defence : 418
Attack : 603
Power : 87
Luck : 73
Dowsing : 8
Waterhandling : 5
Finesse : 0
Experimentalism : 0
Herbalism : 0
Volition : 19
Cartography : 6
Medusa Ceremonial Armour
Sun God Armour
Element Principle = 4000
Principle of Cyclicity = 4000
Time Principle = 2162
Principle of Enthropy = 4000
Principle of Light = 4000
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Battle stats
Won: 5036 | Lost: 5182
Honor: 4979
MindPower: 5
You are not yet a member of any alliance
Sand Melting

1-4 Sand + 15,000 heat --> 8 glass

History:

Ann. 1970 - [2011-08-10 07:38:45 - Stage 10]
Sand Melter, uses sand and heat (from heat container or heat stones) to produce several glass bottles from one unit of sand. Waiting for suggestions and volunteers to handle this new type of item and ensure its constant production and availability on the market. Bottles will be used in many recipes to store liquids but not only. Optional separation of this tool into raw glass and then tools to create glass items is also possible but would increase bottles price too much. Bottles need to remain a cheap, common item, available in large quantities but not as large as resources.

Ann. 1972 - [2011-08-11 00:30:18 - Stage 10]
Passant the weak was selected as the first Sand Melter. The melters functionality changed, they will produce raw glass and raw glass will be processed further into bottles by a secondary item, a cauldron type item that will be created later. For now Passant can create raw glass out of sand and heat and when cauldron items are ready, bottle production will start. Having raw glass as a separated resource allows more flexibility in what to create with it. 

UPDATE: melter will consume 1-8 sand and produce 4 raw glass. having less sand is more efficient than having lots, this is to give a sort of penalty to hoarding resources.

Ann. 1973 - [2011-08-11 02:21:43 - Stage 10]
Soothing Sands received a Sand Melter
Some of my creatures
Soothing Sentinel Bahth, Who Takes SoothingDoppelganger ~~~~~~~~~~~~~~~~~~~~ Soothing Seed Soothing Vampire Halloween Elu Majestic Winderwild Soothing Grasan

Note- I'm a guy. 









 
 
                                  As you reach for the papers, Soothing Sands starts walking away.  



Page 584 - The Hunt for Red Presents
As Queen Aia approached the Archives building expecting her meeting with the Elf she noticed a little smoke drifting out of the roof. As she moved closer she could see that part of it was missing, with the smoke lazily drifting out. Turning to Jakubhi she requested more details, and learnt of the fire, storm, and the missing Elf.

While Queen Aia was able to mask her impatience at her subjects fiery handiwork, she did request that Lashtal bind both accomplices to themselves to keep them close. They then continued into the lobby.

While the fire was contained to a single room, the later storm flooded through the archive finding its way inward through the damaged roof. The lobby covered with a sheen of water caused the Queen to hike her dress up slightly.

Deciding it is best to attempt to meet with the Elf sooner than later, Aia and her party pressed onto the archivists office. Unfortunately they were unable to get to the Elf’s office due to debris blocking the door. An attempt was made to access the office from the roof however the Hall of the Inner Sun was much more deeply covered in water, and the maintenance door was closed and unable to be accessed. Aia, deciding that more damage would be unfortunate, decided not to break down the door at this time.

On returning to the archivists office Aia found a tiny figure coughing and spluttering, It was the missing Elf! ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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